Communication in the age of virtual reality / edited by Frank Biocca, Mark R. Levy.
Material type: TextPublisher: Hillsdale, N.J. : L. Erlbaum Associates, 1994Description: viii, 401 p.: ill.; 23 cmISBN: 080581549X (c : alk. paper); 0805815503 (p : alk. paper)Subject(s): Human-computer interaction | Virtual realityItem type | Current location | Collection | Call number | Status | Date due | Barcode | Item holds |
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書 | 世新大學圖書館 三樓西文圖書區 | 圖書 | 302.23 Co55 1995 (Browse shelf) | Available | E034694 |
Includes bibliographical references and index.
The vision of virtual reality / Frank Biocca and Mark R. Levy -- Defining virtual reality: dimensions determining telepresence / Jonathan Steuer -- Immersive virtual reality technology / Frank Biocca and Ben Delaney -- Communication applications of virtual reality / Frank Biocca and Mark R. Levy -- Virtual reality and passive simulators: the future of fun / Diana Gagnon Hawkins -- Communication research on consumer VR / Carrie Heeter -- Dramatic narrative in virtual reality / Kenneth Meyer -- Sound and communication in virtual reality / Gregory Kramer -- Interpersonal communication and virtual reality: mediating interpersonal relationships / Mark T. Palmer -- Virtual diffusion or an uncertain reality: networks, policy, and models for the diffusion of VR technology / Thomas W. Valente and Thierry Bardini -- I'm not a real doctor, but I play one in virtual reality: implications of virtual reality for judgments about reality / Michael A. Shapiro and Daniel G. McDonald -- Signal to noise: on the meaning of cyberpunk subculture / Anne Balsamo -- Communication issues and policy implications / Lisa St. Clair Harvey.
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